A bag full of problems


Here is a progress shot for my project development! 

There seems to be a glitch where unnecessarily shadows appear in the final piece. 

My favorite industry role would be of course, the CEO, where I get to cheer on people who are working on games and sit back and chill (jk). I would love to become a character artist and an environment artist. It has always been my passion. I don't think I would want to be the legal person because I don't know anything about what is illegal or detailed copyrighted objects. Its very interesting to see what the roles each do in part of game making. I didn't know the names of some of  the roles such as monetization designer and tools programmer. 

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Sep 10, 2020

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Great, thanks for sharing your thoughts here -- I'm glad reading The Door Problem helped you understand some of the other roles that can exist in some (not all) game studios.